The Object panel is the key to virtually everything you can do in FreeHand
MX. Most of us don't take the time to understand the Object panel, however,
and it becomes a source of frustration.
The Object Panel
It seems as though every time you look at the Object panel, its appearance
has changed. That's because the panel changes to reflect the attributes and
features of whatever is selected or "live" in the document. Vector objects
will display fill, stroke, and effects information; text will show font name,
size, color, and more. If you select an imported graphic, the panel will tell
you what kind of graphic it is and will provide a button to allow you to edit
the graphic in Fireworks or Flash, or the Links button so you can change the
object or gain further information about it.
To compound your initial confusion, effects that are added to any object
appear in a hie... (more)
These days it's a slippery slope we wander between graphics for onscreen
viewing and graphics designed for printing. Depending on your own background,
you may be more prepared for one application than the other. Working with
FreeHand and Fireworks can be slightly daunting, but immensely rewarding.
Macromedia defines Fireworks as "the easiest way to create, optimize, and
export interactive graphics in a single, Web-based environment." FreeHand is
described as a vector-based drawing application used to "create print and Web
graphic illustrations such as logos and advertising banners... (more)
Sometimes you just need to have a little sparkle on your pages. If we're
talking about Web pages, then those sparkles better shine and twinkle! You
can use FreeHand MX to create the right amount of "bling" in a few simple
steps.
When you want a smooth, slick extrusion, FreeHand's Extrude tool will
certainly do the trick. The problem is, however, that you end up with more or
less flat coloring on the extruded sides. The 3D effect is correct, but it
lacks realism. In this article we'll deal with that situation and kick up the
action by creating an animation for the Web. Along the ... (more)
There are dozens and dozens of time - saving things you can do in freehand.
Following is just a brief selection.
1. Create a custom default page.
Set up a page the way you like it (fonts, styles, colors, page size, guides)
and save it as a FreeHand template in FreeHand's Settings folder. While in
FreeHand, open the Preferences/ Document panel and choose your new template.
2. Create personal keyboard shortcuts.
FreeHand allows you to make your own keyboard shortcuts for virtually every
tool and function (Edit>Keyboard Shortcuts). You can start with shortcuts
from other programs su... (more)
Many casual users of FreeHand MX ask how to turn a bitmap or photograph into
vector art. Naturally, the hope is that there¹s a button to click and the
job is done. There's not, but it's close.
Each image will be different in terms of both its content and the look you
have in mind for the final artwork. That makes it pretty tough to create a
cut-and-dried tutorial, but there are a few basics that you can follow.
The Trace Tool
The Trace tool is one of those areas in FreeHand where nothing is cast in
stone. There are three or four main variables, and thousands more within
them. The... (more)